Prototype in development · Crowdfunding soon

Mouse-like precision. Controller comfort. One unified input.

Dual Strike is a split-shell gaming controller-mouse that ends the trade-off between competitive precision and the comfort of a familiar grip — a single device built for both hands.

The product

A new way to play.

For years, players have been forced to choose: the precision and rapid aiming of a mouse, or the comfort and familiarity of a controller. Dual Strike ends that compromise. Two ergonomically-shaped shells — one for each hand — combine high-resolution mouse tracking with analogue thumb-stick navigation, programmable buttons, modular triggers and a familiar ABXY layout.

  • High-resolution optical mouse sensor on the right shell
  • Analogue joystick & D-Pad on the left shell
  • Programmable side buttons, bumpers and triggers on both
  • Wireless RF / BLE with USB-C charging on each unit
Three angles of the Dual Strike controller — system ready, top-down buttons, and trigger detail.
What's inside

Every input, exactly where your fingers expect it.

Each shell is built around a one-handed grip — every button, stick and trigger sits within natural reach, so the device disappears into the way you already play.

Analogue Joystick

Smooth, multi-directional movement under your left thumb — driving on-screen movement and look with the precision you'd expect from a flagship controller.

Directional Pad

A familiar four-way D-Pad on the left shell handles menus, weapon swaps and quick-fire navigation — right where your thumb already lives.

ABXY Cluster

The right shell carries a familiar ABXY button layout, ready for jumps, reloads and abilities under your right thumb without taking your hand off the device.

Mouse Tracking Sensor

A high-resolution optical sensor sits beneath the right shell, tracking movement across your desk for the kind of fine aiming a thumbstick simply can't deliver.

Programmable Side Buttons

Three programmable buttons on the inside of each shell — bind them to anything from melee to push-to-talk for a layout that's truly yours.

Bumper & Trigger

A bumper and an analogue trigger sit along the upper edge of each shell — variable input under your index or middle finger for nuanced shooting and acceleration.

USB-C Charging

USB-C on each shell powers the internal battery and supports wired play — wireless when you want it, plugged in when you need it.

Wireless RF / BLE

Each shell transmits independently, with a paired receiver combining both signals into one input device — no proprietary drivers, no perceptible latency.

One-Handed Ergonomics

Every input sits within reach of a single, natural grip — no awkward stretches, no compromised reach. Pick up a shell and start playing.

Industrial design

Sculpted for both hands.

A weighted base, a sculpted thumb crown, and a recessed trigger well. Each shell stands ready on the desk and tracks the moment you pick it up.

System architecture

Two shells, one device.

Each shell carries its own micro-controller, battery, and wireless transmitter. Their signals are combined by a paired receiver and presented to the host PC or console as a single input device — so it behaves as one to your operating system, while feeling like two natural extensions of your hands.

  • Independent micro-controllers per shell with on-board profile storage
  • Dual RF / BLE receiver with built-in aggregation
  • Standard USB HID output — no drivers, no custom software
Host Device · PC / Console
USB HID Output
Aggregation Logic · Dual RF / BLE Receiver
Left Shell MCU · Battery · RF/BLE TX
  • Joystick
  • D-Pad
  • Bumper & Trigger
  • 3 Side Buttons
  • USB-C
Right Shell MCU · Battery · RF/BLE TX
  • Mouse Sensor
  • ABXY Buttons
  • Bumper & Trigger
  • 3 Side Buttons
  • USB-C
Dual Strike key art — two shells on a desk in front of a monitor.
The vision

Built for the players who want both.

Dual Strike is for the controller player who envies a streamer's flick shot, and the mouse player who has always wished they could lean back. It's for everyone in between. We're finalising the prototype now and preparing for crowdfunding — early supporters will help shape the first production run.

Get in touch

Want to know more?

We're a small team finalising the Dual Strike prototype ahead of a crowdfunding campaign. If you're a player, retailer, investor, journalist or potential partner — we'd love to hear from you.

enquiries@aimaura.co.uk

We respond to every message personally.